Porygon's Big Show v0.6.14az
Burns don't lower Attack properly
The "Exit Bug"
Log file handling needs improvement
Stat Mod raising/lowering needs to be fixed
Selectable starting Pokémon (instead of forcing first Pokémon in list to start)
Rounding during computations needs to be corrected
Many probabilities are calculated somewhat incorrectly
Remove strange effect when both players switch Pokémon in the same round
Divider bar in log file needs to be moved to a more logical place
Fainting is not always handled properly
Please report bugs to our Porygon.
Works (not really) in progress:
Pory's central nervous system
Colored message implementation
Miscellaneous other interface upgrades
Status ball quirks are being ironed out
Team storage and retrieval being completely rebuilt
SSL communication because Obama wants to sniff your Vileplume
There will almost certainly be no more updates
Battle screen interface, team display interface
Struggle can't be chosen as an attack now
Battle screen interface, life bar accuracy
Headbutt (in a different way this time), Low Kick, Rolling Kick, Stomp
Waiting Room, randomization, team storage
Headbutt (again), max PP UPs for 40 PP attacks
Waiting Room, team storage (although retrieval isn't fixed yet, so it doesn't matter)
Storage/display of status
Battle screen interface, interface for Netscape users, user data directory structure, display of health percentages
Double Slap, Vicegrip
Storage/display of species and attacks, display of health percentages
Hi Jump Kick, Sonicboom
© 2000-2020, Blizzard's Spaced Out Software.
Modified and currently maintained by KeroKato
and Mr. K.
Metaverse sandlot contributed by Minty Poot.