Bide
Bind
Clamp
Counter
Dream Eater
Fire Spin
Focus Energy
Hyper Beam
Jump Kick
Leech Seed
Mimic
Mirror Move
Mist
Petal Dance
Pin Missile
Rage
Rest
Substitute
Swift
Thrash
Transform
Wrap
Burns don't lower Attack properly
The "Exit Bug"
Log file handling needs improvement
Nicknames!
Stat Mod raising/lowering needs to be fixed
Selectable starting Pokémon (instead of forcing first Pokémon in list to start)
Rounding during computations needs to be corrected
Many probabilities are calculated somewhat incorrectly
Remove strange effect when both players switch Pokémon in the same round
Divider bar in log file needs to be moved to a more logical place
Fainting is not always handled properly
Please report bugs to our Porygon.
Works (not really) in progress:
Colored message implementation
Miscellaneous other interface upgrades
Status ball quirks are being ironed out
Team storage and retrieval being completely rebuilt
Recompoopinated:
Pory's central nervous system
Forced:
SSL communication because Obama wants to sniff your Vileplume
Upgraded:
Pory's hardware
Accepted:
There will almost certainly be no more updates
Improved:
Battle screen interface, team display interface
Fixed:
Struggle can't be chosen as an attack now
Improved:
Battle screen interface, life bar accuracy
Fixed:
Headbutt (in a different way this time), Low Kick, Rolling Kick, Stomp
Improved:
Waiting Room, randomization, team storage
Fixed:
Headbutt (again), max PP UPs for 40 PP attacks
Improved:
Waiting Room, team storage (although retrieval isn't fixed yet, so it doesn't matter)
Fixed:
Storage/display of status
Improved:
Battle screen interface, interface for Netscape users, user data directory structure, display of health percentages
Fixed:
Double Slap, Vicegrip
Improved:
Storage/display of species and attacks, display of health percentages
Fixed:
Hi Jump Kick, Sonicboom
Improved:
Metronome
Added:
Status balls
Fixed:
Headbutt
Improved:
View Mode
Fixed:
Life bars
Improved:
Life bars
Fixed:
Dewgong